Hands check · 2026-08-03
CHEMISTRY10 Rerolls, 5 Refreshes
1MILLIONVISITS20 Rerolls, 10 Refreshes
GAGAMARU10 Rerolls, 5 Refreshes

Updated 2026-08-03 — game facts and link status checked
The complete Collection — 214 cards with art, OVR, positions, rarity and category — plus codes checked across multiple trackers and systems explained from what the game actually shows.
214
Cards catalogued
The full Collection, all 14 categories
50–102
Base OVR range
Noel Noa alone at the top
136
Distinct players
Most appear as several cards
3
Codes verified working
Cross-checked, disputed ones flagged
Freshness center
The homepage surfaces the latest verified set and sends players into the dedicated codes page.
Hands check · 2026-08-03
CHEMISTRY10 Rerolls, 5 Refreshes
1MILLIONVISITS20 Rerolls, 10 Refreshes
GAGAMARU10 Rerolls, 5 Refreshes
Updates
Game facts, code status, and official links each have a dated entry so changes are easy to spot.
Every card in the Collection catalogued with art, OVR, position, rarity band and category — 214 cards across 14 categories, covering roughly 136 distinct players. Codes cross-checked against four trackers. Card data reflects the Collection as captured on 18 July 2026.
The game's Roblox title changed to [COACHES!], replacing the [CHEMISTRY!] tag. The contents of this update have not been verified yet and no card data here reflects it. If it added cards, they are not in the database.
CHEMISTRY, 1MILLIONVISITS and GAGAMARU agreed as working by three independent trackers. ELUSIVE, OneThousandCCU and OneThousandMembers are disputed and marked unverified rather than listed as working.
Tier preview
Start with the strongest current picks, then use the full tier list when you need ranking notes and update dates.
The only red card in the game and the highest base rating by four clear points. There is no lineup where this sits on the bench.
The best Chemistry target in the game: deep enough to fill eleven slots, tops out at 94, and carries two goalkeepers — including Gagamaru Gin at 85, the best keeper in the game. Only RM is unaccounted for in the observed data.
The joint-highest outfield cards. Snuffy in particular is the strongest defender in the game by a wide margin.
Screenshots
Official screenshots from the Roblox experience page.



Core tools
The card database is the reason this site exists. Everything else supports it.
Primary
The complete Collection with card art, filterable by category, position, rarity and OVR.
Primary
Build an eleven, get your squad OVR and chemistry split, and find your biggest upgrade.
Strategy
What is actually worth chasing, ranked on measured ratings rather than opinion.
Planner
Tell it your weakest slot and it tells you where the next rerolls should go.
Codes
Cross-checked across four trackers. Disputed codes are flagged, not quietly listed as working.
Mechanics
The 14 to 17 point OVR gap visible in the developer's own art, and how to build for it.
Method
How the database was captured, when it was captured, and what it is still missing.
Guides
Written from the card data rather than from other guides. Where something is unverified, it says so instead of guessing.
First session
Claim the free rerolls, fix your goalkeeper, then work upward from your worst slot.
Reroll strategy
One rule, applied consistently: always spend on the slot that is dragging you down.
Chemistry build
Only a few categories are deep enough to fill eleven slots. Pick one and commit.
Goalkeepers
15 goalkeepers out of 214 cards. Here is every one of them.
Best cards
Twenty cards sit at 94 or higher. Here is all of them.
Free rerolls
Roughly fifty free rerolls are available in your first session. Here is where.
Wiki coverage
Each page covers one system. Where something is read straight off the game screen it is stated as fact; where it is an inference from official art or a community report, it says so.
Card Rarity and Colours
Card colour is not a separate stat — it is a direct read-out of OVR, in five clean bands.
Chemistry
Fielding players from the same category appears to lift their effective OVR far above the base card value.
Rerolls and Refreshes
Rerolls replace a player in your squad. Refreshes change what is on offer. Together they are the whole economy.
Positions
Cards are multi-position. The label cycles, so a single screenshot never shows the full picture.
Squad OVR
Base cards run from 50 to 102. Squad rating is what every reroll is ultimately for.
The Collection Screen
214 cards in 14 categories, sorted by OVR inside each — plus a separate shiny set.
Source check
This site's main claim is that its card data is read from the game rather than copied between websites. That claim is only worth anything if the method is stated, including the parts that are incomplete.
Official
Source of record for title, developer, description, visit count and the current update tag.
Official
The developer's Roblox group. Membership is required to redeem codes.
Official
The game's own thumbnails, used to cross-check card ratings and as the evidence for the Chemistry OVR boost.
Community
PCGamesN, Beebom, Pocket Tactics and Game Rant. Used only for codes, and only where several agree.
A full top-to-bottom scroll of the in-game Collection screen was recorded, the frames stitched into one continuous image, and every card cut from it. Names, ratings and positions were then read off that image. The card count was checked three ways — the game's own 214 counter, automatic card detection, and the per-category totals — and all three agree.
The capture reflects the Collection as of 18 July 2026. The game has updated since, so cards added after that date are not yet included. This is stated rather than hidden because a card database that quietly goes stale is worse than one that tells you when it was taken.
The in-game position label cycles between the positions a card can play. Where two have been observed, both are listed; where one has, it is a minimum. No position has been invented to fill a gap.
The Chemistry OVR boost is inferred from official art showing cards 14 to 17 points above their Collection values. The mechanism behind it is not published and has not been tested here, so the pages say so instead of presenting a formula.
Shiny cards are not catalogued. Per-card detailed stats, if the game has them, are not covered. Drop rates are unknown and no site has them. Each of these is named on the relevant page rather than papered over.
A different Roblox game, Blue Lock Rivals, shares the source material and dominates search results. Its abilities and mechanics leak into many guides for this game. Nothing on this site comes from it.
Community research
Community footage is used as raw material for capture and cross-checking, not as a source of claims. Where a video is the basis for data on this site, it is named.
Capture source
A full scroll of the Collection screen at 1080p, uploaded 18 July 2026. The card database on this site was built from this footage.
Cross-check
The developer's own promotional images independently confirm the top of the Collection — Noel Noa at 102, Marc Snuffy at 98, Lavinho at 97 — and show the Chemistry-boosted values.
FAQ
The questions players actually search for, answered from the game itself.
The in-game Collection counts 214 cards across 14 categories. That is cards, not people — the same footballer appears in several categories at different ratings, so the 214 cards cover roughly 136 distinct names. The game's own description says 200+ characters.
Noel Noa at 102 OVR, in the Pros / Master Strikers category. It is also the only red card in the game. Base ratings run from 50 to 102, and official Chemistry art shows cards displaying as high as 105 once a squad is matched.
Colour is the rarity band, and it maps exactly to OVR with no overlap: green is 50–79, silver 80–87, blue 88–93, orange 94–98, and red is Noel Noa alone at 102.
Because cards are multi-position and the label rotates between the positions a card can play. A single screenshot only ever catches one, which is why most character lists elsewhere record just one position per card.
No. This is an unofficial fan-made database. Use the official Roblox page and The LockerRoom's own channels for support, purchases and account issues.